This course gives you hands-on experience of a digital UX design project from start to finish in an intense one day workshop.
On this course you take a project through a complete design life cycle from initial research, to ideation, to design to user testing. As well as gaining practical experience of the some of the most common user experience design methods as you work through the project you learn the principles behind them so you can make good decisions about what approach and methods will get you the best outcomes for your own projects. The goal of the day is for you to be able to take what you learn and apply it immediately to your current projects and use what you learn as a base for further study.
See the bottom of the course description for more information on choosing between the 1 day crash course and 2 day Introduction to UX design course.
No prior knowledge is required to do this course, it is suitable for absolute beginners.
However the course is primarily aimed at:
Web, interaction and UX designers who want to build on their UX skills, put into practice approaches they have read about, adopt a user centered design approach or better their understanding of the principles behind common UX design methods.
Traditional designers who want to transition into digital design or learn how to work better with their UX colleagues.
Senior practitioners who want to gain an understanding of the principles of user experience design and experience how those principles are practiced on the ground.
Developers who want to build on their UX skills or learn how to work better with their UX colleagues.
Product owners and project managers who want a better understanding of how a user experience design approach can get them better outcomes on their products and projects.
You are put in a team and work on a digital design project throughout the day learning and applying user centered design methods as you go. No coding is required and most teams elect to design their project on paper in order to keep the focus on design decisions not implementation.
You will learn the basic principles of user experience design including it’s history and common terminology used.
You learn how to identify if research is required, what kind is required, and the basics of designing research to get valid outcomes. You experience implementing a common research method and learn how to synthesise and interpret user research results.
You learn the basic principles behind making good interaction and UI design decisions and experience putting those principles into practice.
You learn what you can and can’t user test, how to design user tests that are likely to get you valid results and experience designing and facilitating user tests for you project.
There are no prerequisites for this course, no previous experience with design or coding is required.
All materials are provided. We don't provide lunch but do provide fruit and snacks and do a coffee run!
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We provide a 1 day (The UX Crash Course), 2 day (Introduction to UX design) and 1 week (UX Intensive Week) UX course.
They are all based on the same practical approach and cover similar subject matter areas but vary in the level of depth they go into and the time you get to put the methods into practice. None of them assume any previous experience with design or technology, and you should be able to start applying what you learn straight away after any of them.
We recommend the 1 day course for people who want an understanding of UX principles and experience in working on a UX project in as rapid a format as possible! You participate in a full human centered UX process, moving very quickly through each stage. You will learn enough to start applying what you learn in your regular design practice, and to use as a base for further study.
The 2 day course is not designed to follow the 1 day course but is intended as an alternative for people who need more depth. We don’t recommend doing the 1 day course with the intention of following it with the 2 day course as there is a lot of overlap in course material.
All other courses (including the week-long UX intensive course) are suitable as a follow up to both the 1 day crash course and 2 day introduction course. Although there is some material overlap all the other courses go into much more depth through each step of a human-centered UX process.
Terms & Conditions
20 people maximum.
We will notify and refund you if this event is cancelled.
No refund for withdrawal within 24 hours of the workshop date.
50% refund for withdrawal within 8 days of the workshop date.
Tickets are transferable to other people but not to other UX Gym courses.